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	<title>Werx Limited &#187; flash</title>
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		<title>Writing a &#8220;punch the monkey&#8221; Flash application</title>
		<link>http://werxltd.com/wp/2009/06/20/writing-a-punch-the-monkey-flash-application/</link>
		<comments>http://werxltd.com/wp/2009/06/20/writing-a-punch-the-monkey-flash-application/#comments</comments>
		<pubDate>Sat, 20 Jun 2009 20:57:08 +0000</pubDate>
		<dc:creator>wes</dc:creator>
				<category><![CDATA[graphics design]]></category>
		<category><![CDATA[software development]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[punch the monkey]]></category>
		<category><![CDATA[reverse engineering]]></category>
		<category><![CDATA[tutorial]]></category>

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		<description><![CDATA[Recently I was asked to develop a simple "punch the monkey" type game for an Augusta-based radio personality Austin Rhodes who apparently garners as many enemies as fansbut both, it seems, wouldn't mind taking a swing at him, even if it were a virtual one.]]></description>
			<content:encoded><![CDATA[<p>Recently I was asked to develop a simple &#8220;punch the monkey&#8221; type game for an Augusta-based radio personality <a href="http://www.facebook.com/pages/The-Austin-Rhodes-Show/75430353279?ref=ts">Austin Rhodes</a> who apparently garners as many enemies as fans<sup>1</sup>. Both, it seems, wouldn&#8217;t mind taking a swing at him, though, even if its only a virtual one.</p>
<p>Not wanting to spend a whole lot of time on this project and remembering the plethora of &#8220;punch the monkey&#8221; Flash applets that used to plague us<sup>2</sup> in the early days of the internet. I figured it would be pretty easy to simply modify one of them to fit our needs.</p>
<p>So here&#8217;s a simple 3 step process you can use to create your own &#8220;punch the monkey&#8221; game for that special someone in your life.</p>
<p>Step 1, rogue a base game from <a href="http://www.deepmojo.com/sucker-punch-saloon/">Sucker Punch Saloon</a>. You&#8217;ll need to download the compiled  Flash binary, the .swf. I liked the look of the one with President George Bush because it seemed clean and easy enough to modify.</p>
<p>Step 2, decompile the compiled Flash binary (.swf) using something like <a href="http://www.sothink.com/product/flashdecompiler/">Sothink&#8217;s SWF Decompiler</a> or one of the <a href="http://www.bestflashanimationsite.com/resources/decompilers/">countless others</a>. Sothink&#8217;s decompiler is my favorite, though, since it has managed to consistently handle the latest versions of Flash.</p>
<p>Step 3, take the decompiled .fla and open it in Flash and replace the images you need with the ones you create. For the game I chose to modify, this meant swapping out 3 images in all along with the advertising at the bottom.  I also threw in some free sound effects from <a href="http://www.findsounds.com">findsounds.com</a> just to make the game more interesting. Additionally, <a href="http://www.bluesfear.com/tutorials/Blood.htm">this tutorial</a> came in handy when it came to adding blood to the image (well, something that remotely resembles blood anyway).</p>
<p>Well there you have it. Quick, simple, and painless. <a href="http://werxltd.com/austin-rhodes-punchout/">Here&#8217;s the finished product</a>, knock yourself (or Austin, rather) out.</p>
<ol class="footnotes"><li id="footnote_0_59" class="footnote">sort of like a local Rush Limbaugh</li><li id="footnote_1_59" class="footnote">before ad blockers largely toned them down that is</li></ol>]]></content:encoded>
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